
<iframe width="480" height="270" src="https://www.youtube.com/embed/KOejw8nroJw" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe> <br />https://www.youtube.com/watch?v=KOejw8nroJw<br /><br />https://www.youtube.com/watch/KOejw8nroJw<br /><br />Tonight we tackle the expanded mission system with bigger checklists more objectives and new High Gnome demands that feel personally targeted. We juggle multi step tasks discover new mission types and try not to get distracted by every shiny object in the house. The full release turns every break in into a full adventure and we are ready to see how deep the chaos goes as we sprint between rooms arguing about which objective we forgot this time.
The new structure pushes us into tighter routes smarter planning and the kind of tiny thief panic that makes every run feel like a puzzle wrapped in comedy. Some missions click fast others spiral into pure gnome nonsense but the cozy chaos keeps us moving as we learn how to stack objectives without losing our minds.
A drifting chapter of Burglin Gnomes where mission chains upgraded systems and tiny thief energy shape the whole run. You can check out mission system or dive into objective chains if you want to explore deeper.
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Burglin’ Gnomes – Game Info
If you want to see the tiny‑crime chaos for yourself, here’s where the gnome life lives:
Official Site
https://ift.tt/1QSmjdZ
Steam Page
https://ift.tt/R8Ud1CV
About the Game
A co‑op stealth‑gremlin adventure where we shrink down, sneak into human houses, steal everything that isn’t nailed down, flush the stuff that *is* nailed down, and try not to get punted across the room by the old man. Hazards, traps, cockroaches, plungers, questionable decisions. Peak gnome energy.
Developer
Fobri
Release
June 10, 2026 on PC (Steam)
Features
• Online co‑op tiny‑thief missions
• Stealth, hazards, and household‑object chaos
• Crafting and home upgrades from stolen loot
• High‑Gnome tasks and escalating nonsense
• Solo, co‑op, and LAN support
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